What are they?Surface Modeling is when you model directly on the shape, not using any settings to change it. Parametric Modeling is when you model using the shape's parameters to change any part of the shape, whether it be size, noise, distance extruded, etc. Design Tech describes it as "Parametric is a term used to describe a dimension's ability to change the shape of model geometry as soon as the dimension value is modified" Source: “Parametric Modelling.” Parametric Modelling, Process, Advantages and Parametric Modelling Tools., www.designtechsys.com/articles/parametric-modelling. Benefits of bothWith Surface Modeling, you usually get the look you desire, because you can directly control how the shape looks. What you might want is a Box with 4.65 height, but maybe typing it in will make it too short by a small amount, so that's when it is useful. With Parametric Modeling, you can get an exact copy of the shape each time you do it. If the shape and size of the shape are the same, you can use Parametric Modeling to get exact and easy to remember parameters (maybe to tell other modelers in a Game Design group). Which do I prefer?I prefer Surface Modeling, because it gives me the look I want to have much faster than Parametric Modeling. With Parametric Modeling, you type things into the parameters and keep changing it until you get the look you want of the shape. For this house I modeled, I used both Parametric Modeling and Surface Modeling. I changed the size of the house using the parameters, and used the bevel settings window to change the faces of the house. I also used the universal scale tool to change the size of the windows so I could fit them nicely on the house. In Summary
0 Comments
|
AuthorI am Chance Gildart. I am a Junior in Digital Design and Animation II at DSA. Categories
All
Archives
May 2019
DisclaimerThe views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
|