What are Simulations?According to our lord and savior Robert Bourgeois, simulations are "the imitations of the a real world process or system." These can be used to represent anything, from machinery to environments to even everyday actions by us human creatures! But why do we use simulations?Simulations can and are already used in the legal system. This, usually, is to show the jury in a trial a depiction of what happened during a certain crime/incident (i.e. Murder, Car accident, Bank Heist, etc.). But, they can also be used in scientific experiments to show a hypothesis/depict the experiment. My simulation below shows a car running through cylinders and a brick wall, which is simultaneously being destroyed by a ball on a chain. ChallengesA major challenge I have run into with simulations is the computer. They take so much out of the computer that it causes lag, and sometimes even client crashes (something I have not experienced, but other classmates of mine have). Also, another problem is that the vertices can go nuts, creating a big messy blob. What do I like about simulations?When I came into the program two and a half years ago, I could not make anything realistic for the life of me. With the tools available to me for simulations, I can achieve that. With this new-found power I have, I can now use forces to create a very, very realistic simulation of trees and flags in the wind. I especially like the little mechanic that Autodesk added with the Cloth modifier where it'll cut the plane on sharp corners, because it's just so stupid (like me sometimes) but really funny (like me never) and sad (like me when I lose a game of Fortnite). In Summary
SourcesBourgeois, Robert. “Simulation Basics.” Schoology, Schoology, 2018, app.schoology.com/page/1928069756.
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What are they?Surface Modeling is when you model directly on the shape, not using any settings to change it. Parametric Modeling is when you model using the shape's parameters to change any part of the shape, whether it be size, noise, distance extruded, etc. Design Tech describes it as "Parametric is a term used to describe a dimension's ability to change the shape of model geometry as soon as the dimension value is modified" Source: “Parametric Modelling.” Parametric Modelling, Process, Advantages and Parametric Modelling Tools., www.designtechsys.com/articles/parametric-modelling. Benefits of bothWith Surface Modeling, you usually get the look you desire, because you can directly control how the shape looks. What you might want is a Box with 4.65 height, but maybe typing it in will make it too short by a small amount, so that's when it is useful. With Parametric Modeling, you can get an exact copy of the shape each time you do it. If the shape and size of the shape are the same, you can use Parametric Modeling to get exact and easy to remember parameters (maybe to tell other modelers in a Game Design group). Which do I prefer?I prefer Surface Modeling, because it gives me the look I want to have much faster than Parametric Modeling. With Parametric Modeling, you type things into the parameters and keep changing it until you get the look you want of the shape. For this house I modeled, I used both Parametric Modeling and Surface Modeling. I changed the size of the house using the parameters, and used the bevel settings window to change the faces of the house. I also used the universal scale tool to change the size of the windows so I could fit them nicely on the house. In Summary
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AuthorI am Chance Gildart. I am a Junior in Digital Design and Animation II at DSA. Categories
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DisclaimerThe views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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